S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Kuyuma Shallows »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -798

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 5

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -150

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 324 796 light years from the core

Navigate to Adjacent Regions

No one really knows « Kuyuma Shallows », but you're here to change that

05F6ACE2
Found in the Quadrant Alpha α of Euclid, ≈ 324 796 light years from the center of the galaxy

At 324 796 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers

Unseen, unexplored, and full of hidden secrets, this region is a true unknown

Little is known about this area, but some explorers report it to be a pleasant place to visit

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107905F6ACE2
Local Atlas Station
107A05F6ACE2
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Sea of Stliph 01F6CCE1 1 833 ly away
Luitlh Band 00F6ACCF 7 859 ly away
Ivakiyo Conflux 00F6BCCF 7 869 ly away
Boybolk Terminus 03F86CE3 11 236 ly away
Askare FFF84CC7 15 184 ly away
Hennasa Quadrant FDF83CC6 15 352 ly away
Aaroin Anomaly 02F43CCB 18 150 ly away
Ulothf Expanse 03F95CF2 18 370 ly away
Gefjeldr Fringe 03F95CF4 18 663 ly away
Zemeter Mass 02F42CCA 18 698 ly away
Sakylie Void 00F4ACB6 21 854 ly away
Aflouso Band FFF4ACB5 22 217 ly away
Unchin Expanse FDF6BD1D 23 819 ly away
Tiiq Band FCF31CF2 23 953 ly away
The Arm of Cutlapu 00F61D1D 23 957 ly away
Recently visited

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The name of this region, “Kuyuma Shallows”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be