S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Neginer »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -162

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 6

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1212

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 489 117 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Neginer »

064BCF5E
Situated in the Quadrant Gamma γ of Euclid, roughly ≈ 489 117 light years away from the galactic core

At 489 117 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

In the depths of uncivilized space, only the brave dare to enter

Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079064BCF5E
Local Atlas Station
107A064BCF5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
The Arm of Himotho 014BCF5E 2 000 ly away
Cllobl Nebula 004BBF5E 2 433 ly away
Dinertnyi Quadrant 044B1F50 7 167 ly away
Yadurok 034B1F50 7 222 ly away
Twalgori 024C7F70 8 588 ly away
Pegaffne Quadrant 024C7F71 8 926 ly away
The Arm of Tihtige 014BAF7C 12 192 ly away
Nusmish Conflux 014B9F7C 12 225 ly away
Dimikha Nebula 004B1F3E 13 746 ly away
Susson Quadrant FD496F79 18 991 ly away
Arxvell Cloud 024E4F79 19 370 ly away
Drasil Fringe 004D2F2F 20 896 ly away
Caurev Void 034B2F92 21 215 ly away
Riumfu Conflux 004B7F98 23 409 ly away
Uzbekkel Void 014D4F94 23 722 ly away
Recently visited

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The name of this region, “Neginer”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be