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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐¹ Cube 1
◇ Region « Pequul Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -306

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 6

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -1009

Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 421 759 light years from the core

Navigate to Adjacent Regions

« Pequul Conflux » — unfamiliar stars, untold paths

06C0FECE
Located in the Quadrant Alpha α of Euclid, ≈ 421 759 light years from the galactic center

At 421 759 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse

Unseen, unexplored, and full of hidden secrets, this region is a true unknown

Explorers speak of this place with a kind of quiet appreciation, despite its obscurity

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107906C0FECE
Local Atlas Station
107A06C0FECE
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
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Ecousek FEC17EE2 9 191 ly away
Awerpor Anomaly FEC18EE3 9 683 ly away
Nadmeri Sector 04C25EDD 10 681 ly away
Eafith Sector 04C26EDE 11 236 ly away
Pidoni Cloud FFC0BEAE 13 200 ly away
Heelops Fringe FFC06EAC 14 344 ly away
Ralynetta 03BE1EDB 19 158 ly away
bicels void 02BE6EED 20 622 ly away
makierc expanse 02BE5EED 20 942 ly away
Pakosku Shallows FFC07F04 22 015 ly away
Miutaine Shallows 03BEDEA2 22 275 ly away
Sekherbod Terminus FDC04F04 22 336 ly away
Maarid FDC05F05 22 649 ly away
Loalsu 03BD6EC0 23 508 ly away
Jivagh Shallows 02C36EA1 23 873 ly away
Bejauisa Quadrant 02C35EA0 23 920 ly away
Recently visited

all my glyphs ➔
The name of this region, “Pequul Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be