S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐¹ Cube 1
◇ Region « Rulandr Shallows »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -507

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 6

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -843

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 393 494 light years from the core

Navigate to Adjacent Regions

It's not on most maps, but you found « Rulandr Shallows »

06CB5E05
Found within the Quadrant Alpha α of Euclid, ≈ 393 494 light years from the galactic core

At 393 494 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

Beyond the known, this wild region is a true enigma

Untouched and unexplored, this mysterious region is said to hold breathtaking beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107906CB5E05
Local Atlas Station
107A06CB5E05
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Hapara Sector FECB7E03 3 394 ly away
Wisonap FECB7E02 3 510 ly away
Ubyagor 01CB5DF0 8 635 ly away
Rysene Shallows 04C9EE08 9 312 ly away
daolat 04CDDE05 16 020 ly away
raxixos anomaly 04CDDE04 16 025 ly away
Sea of Umpejbl 03CCCE28 16 795 ly away
Uiaragp Quadrant 01CD7DEB 17 237 ly away
wuikud spur 03CDBE24 19 653 ly away
codones boundary 03CDCE24 19 964 ly away
Nomyoid Shallows FECE7E10 20 727 ly away
Naheima FFCD4E2F 21 068 ly away
Yersaeint Nebula FECE8E11 21 200 ly away
Jusiniq Instability FFCD5E2F 21 305 ly away
Aioskij Fringe FDC8DDDC 23 193 ly away
Lasenko Adjunct FDC8CDDC 23 471 ly away
Recently visited

all my glyphs ➔
The name of this region, “Rulandr Shallows”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be