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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -674
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -601
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 361 223 light years from the core
You're in uncharted space now — « Hamire »
06DA7D5ESituated in the Quadrant Alpha α of Euclid, around ≈ 361 223 light years from the galactic center
At 361 223 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
Here, in the farthest reaches of uncivilized space, the unknown rules
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107906DA7D5E | ||||
➔ Local Atlas Station | 107A06DA7D5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Oucabo | FFDB2D5D | 5 231 ly away |
➔ Grbosc | FFDB4D5C | 5 960 ly away |
➔ Amurnan Conflux | FCD96D67 | 8 672 ly away |
➔ The Arm of Okhovg | 04DADD73 | 8 773 ly away |
➔ Enversi Fringe | 03DB1D77 | 10 837 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 11 778 ly away |
➔ Aivarcy Sector | FED96D75 | 11 879 ly away |
➔ Viatili Sector | 01D98D7A | 12 862 ly away |
➔ Fuelcu Nebula | 01D98D7B | 13 212 ly away |
➔ Sea of Mopasond | FFD92D3A | 16 904 ly away |
➔ Galich Instability | FDD92D3A | 17 055 ly away |
➔ The Arm of Pepleya | FFD92D39 | 17 246 ly away |
➔ Edpathi Terminus | 02DD5D60 | 18 487 ly away |
➔ Gutien Anomaly | 01D96D33 | 18 603 ly away |
➔ Vedokiess | FDDC1D89 | 20 420 ly away |
➔ Masangits Nebula | FDDC2D89 | 20 626 ly away |
➔ Duwonop Quadrant | 00D80D80 | 20 835 ly away |
➔ Orbestl | FCD6DD69 | 23 950 ly away |
The name of this region, “Hamire”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be