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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -673
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -299
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 294 582 light years from the core
Welcome to « Nadhar Void », a blank spot on every map
06ED5D5FSituated in the Quadrant Alpha α of Euclid, about ≈ 294 582 light years away from the heart of the galaxy
At 294 582 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
Beyond the known lies uncivilized space — a wild region of pure enigma
Somewhere in the unknown, this unexplored region is rumored to be a sight to behold
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107906ED5D5F | ||||
➔ Local Atlas Station | 107A06ED5D5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Sea of Orsing | 01ECAD5E | 4 850 ly away |
➔ Lijidayu Nebula | 02EC9D54 | 6 705 ly away |
➔ Dupuyan Instability | FFEE3D67 | 7 031 ly away |
➔ Eilipni Quadrant | 00EBFD51 | 10 703 ly away |
➔ Dugeaex Anomaly | 04ED3D41 | 12 053 ly away |
➔ Vapasukr | 03EE2D7E | 13 500 ly away |
➔ Muforbe Nebula | 03EF6D4F | 14 719 ly away |
➔ Wamoep | FCEF1D46 | 15 538 ly away |
➔ Ocassusi Sector | FCEF0D44 | 15 789 ly away |
➔ Bowilhe Expanse | FCEF1D45 | 15 799 ly away |
➔ Pukker Band | FFEAED71 | 17 408 ly away |
➔ Ulgarojue Instability | FFEADD70 | 17 609 ly away |
➔ ismoor spur | 00EC9D32 | 18 783 ly away |
➔ Dozhino Boundary | FEF07D66 | 20 447 ly away |
➔ Woyeta Spur | FEF08D67 | 20 896 ly away |
➔ Anhara Cluster | FDEC5D2E | 20 930 ly away |
The name of this region, “Nadhar Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be