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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 7
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -599
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 292 185 light years from the core
« Laynnang » had no history. Until now
07DA9E5EResiding in the Quadrant Alpha α of Euclid, roughly ≈ 292 185 light years from the center of the galaxy
At 292 185 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Here lies the unexplored, where the unknown is the only constant
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107907DA9E5E | ||||
➔ Local Atlas Station | 107A07DA9E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 3 225 ly away |
➔ Diytune Anomaly | 00DAEE5D | 3 464 ly away |
➔ Lifatew | 00DAEE5C | 3 533 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 235 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 375 ly away |
➔ Thport Quadrant | 02D97E67 | 8 295 ly away |
➔ Aexand Fringe | FDDBCE53 | 9 650 ly away |
➔ Rougebotr | 01D95E76 | 12 725 ly away |
➔ Omtupe Void | 02D92E74 | 12 887 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 362 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 784 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 789 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 641 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 083 ly away |
➔ Zikega | 00D80E80 | 21 489 ly away |
➔ Ioccan Expanse | 01D72E68 | 22 489 ly away |
➔ Layavskil | 01D72E69 | 22 564 ly away |
The name of this region, “Laynnang”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be