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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 8
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -594
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 290 551 light years from the core
« Gazern Void ». Nothing is written. Everything is possible
08DAEE5ELocated in the Quadrant Alpha α of Euclid, about≈ 290 551 light years from the galactic core
At 290 551 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
Here lies the unexplored, where the unknown is the only constant
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107908DAEE5E | ||||
➔ Local Atlas Station | 107A08DAEE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 2 154 ly away |
➔ Diytune Anomaly | 00DAEE5D | 3 225 ly away |
➔ Lifatew | 00DAEE5C | 3 298 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 106 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 499 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 371 ly away |
➔ Thport Quadrant | 02D97E67 | 10 167 ly away |
➔ Rougebotr | 01D95E76 | 14 142 ly away |
➔ Duffor Shallows | FEDC7E46 | 14 428 ly away |
➔ Omtupe Void | 02D92E74 | 14 444 ly away |
➔ Atangerd Conflux | 02DBCE3D | 14 538 ly away |
➔ Uisena Shallows | FDDC4E43 | 14 610 ly away |
➔ Ubindg Expanse | FDDD3E55 | 15 854 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 461 ly away |
➔ Zikega | 00D80E80 | 23 103 ly away |
➔ Tajepawi Anomaly | 00DD3E30 | 23 829 ly away |
➔ Arjunl Nebula | 00DD2E2F | 23 896 ly away |
The name of this region, “Gazern Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be