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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -417
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 8
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -591
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 289 340 light years from the core
This is « Sea of Ellmal » — a mystery wrapped in starlight
08DB1E5FResiding in the Quadrant Alpha α of Euclid, about ≈ 289 340 light years from the galaxy's center
At 289 340 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
A forgotten and uncharted corner, where the unknown waits in silence
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107908DB1E5F | ||||
➔ Local Atlas Station | 107A08DB1E5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Amherlew Instability | 03DB0E5E | 2 078 ly away |
➔ Diytune Anomaly | 00DAEE5D | 3 510 ly away |
➔ Lifatew | 00DAEE5C | 3 622 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 560 ly away |
➔ Ammiller Expanse | 00DACE50 | 7 088 ly away |
➔ Aexand Fringe | FDDBCE53 | 7 859 ly away |
➔ Thport Quadrant | 02D97E67 | 11 143 ly away |
➔ Duffor Shallows | FEDC7E46 | 13 908 ly away |
➔ Uisena Shallows | FDDC4E43 | 14 232 ly away |
➔ Atangerd Conflux | 02DBCE3D | 14 494 ly away |
➔ Rougebotr | 01D95E76 | 14 762 ly away |
➔ Ubindg Expanse | FDDD3E55 | 14 843 ly away |
➔ Omtupe Void | 02D92E74 | 15 168 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 547 ly away |
➔ Regniug Instability | FFDDEE3B | 23 331 ly away |
➔ Tajepawi Anomaly | 00DD3E30 | 23 423 ly away |
➔ Arjunl Nebula | 00DD2E2F | 23 519 ly away |
➔ Zikega | 00D80E80 | 23 846 ly away |
➔ Xuanaxi Boundary | FEDE8E4A | 23 886 ly away |
The name of this region, “Sea of Ellmal”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be