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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -421
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 9
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 695
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 325 047 light years from the core
« Trukai Fringe » — unmapped, untouched, unexplored
092B7E5BFound within the Quadrant Gamma γ of Euclid, about ≈ 325 047 light years from the heart of the galaxy
At 325 047 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
Untouched by explorers, this unknown region holds secrets yet to be uncovered
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079092B7E5B | ||||
➔ Local Atlas Station | 107A092B7E5B | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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- FPS:
➔ Lotian | 042B0E5D | 3 533 ly away |
➔ Renjamb Nebula | 042B0E5E | 3 644 ly away |
➔ Viusal Expanse | FD2BDE55 | 5 879 ly away |
➔ Duceeticau Nebula | 042A2E4D | 10 292 ly away |
➔ Duarourv Sector | 012B3E7A | 12 906 ly away |
➔ Linniy Adjunct | 02299E66 | 13 084 ly away |
➔ Aymofe Mass | 022B4E7B | 13 158 ly away |
➔ The Arm of Uipaxing | 01298E65 | 13 416 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 14 983 ly away |
➔ Ulenkez | 012DBE65 | 15 284 ly away |
➔ Luythit Boundary | 022DCE66 | 15 692 ly away |
➔ Rojangh Conflux | 042CFE39 | 16 767 ly away |
➔ Neviliaei Void | FB2EBE67 | 22 069 ly away |
➔ Bikuand Void | FC2ECE68 | 22 439 ly away |
➔ Unbino Mass | 00284E74 | 23 003 ly away |
➔ Fitonyeys Mass | FC2CBE25 | 23 614 ly away |
The name of this region, “Trukai Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be