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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -467
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 9
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1763
Outer Longitudinal Boundary
↧ South Spatial Progression
Far away from the main middle area
R₀ ≈ 729 530 light years from the core
Ah, « Codivja »... unknown, unexplored, and now yours to discover
096E3E2DLocated in the Quadrant Gamma γ of Euclid, approximately ≈ 729 530 light years away from the galactic heart
At 729 530 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
This part of the galaxy remains shrouded in secrecy and mystery
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079096E3E2D | ||||
➔ Local Atlas Station | 107A096E3E2D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Banzory | 036E5E2F | 2 653 ly away |
➔ lulhenni | 046EDE28 | 4 899 ly away |
➔ vegaea | 046EEE29 | 5 091 ly away |
➔ Xeptall Boundary | 006D0E26 | 8 863 ly away |
➔ Uibanka Mass | FE6FBE20 | 11 771 ly away |
➔ Tisirsofu | 006C7E2A | 11 825 ly away |
➔ Mopstor Nebula | FC6C9E3B | 12 906 ly away |
➔ Irjorg Expanse | FD6C9E3C | 12 931 ly away |
➔ Ikleyan | FD6C0E28 | 14 935 ly away |
➔ Clepom | FD6BAE2D | 17 088 ly away |
➔ Xeptis | FE6D9E02 | 18 199 ly away |
➔ Justri | 046CAE07 | 18 304 ly away |
➔ Kaveyk Void | FD6E8E00 | 18 736 ly away |
➔ Sea of Vayatas | FD6BFE50 | 20 649 ly away |
➔ Oevalt Void | FF6BFE57 | 22 486 ly away |
➔ teynet adjunct | FD6C3DFD | 23 569 ly away |
➔ yapiru | FD6C3DFC | 23 896 ly away |
The name of this region, “Codivja”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be