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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 9
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -599
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 292 193 light years from the core
You're in « Laucadun Void », where the stars still whisper secrets
09DA9E5ESituated in the Quadrant Alpha α of Euclid, about ≈ 292 193 light years away from the heart of the galaxy
At 292 193 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
This wild, unknown region has yet to be touched by any hand
Somewhere in the unknown, this unexplored region is rumored to be a sight to behold
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107909DA9E5E | ||||
➔ Local Atlas Station | 107A09DA9E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 3 688 ly away |
➔ Diytune Anomaly | 00DAEE5D | 4 138 ly away |
➔ Lifatew | 00DAEE5C | 4 195 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 633 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 765 ly away |
➔ Thport Quadrant | 02D97E67 | 8 523 ly away |
➔ Aexand Fringe | FDDBCE53 | 10 008 ly away |
➔ Rougebotr | 01D95E76 | 12 900 ly away |
➔ Omtupe Void | 02D92E74 | 13 035 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 487 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 985 ly away |
➔ Uisena Shallows | FDDC4E43 | 16 010 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 839 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 167 ly away |
➔ Zikega | 00D80E80 | 21 607 ly away |
➔ Ioccan Expanse | 01D72E68 | 22 588 ly away |
➔ Layavskil | 01D72E69 | 22 663 ly away |
The name of this region, “Laucadun Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be