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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 9
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -596
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 210 light years from the core
So few have seen « Sea of Goshaba » — and now you're one of them
09DACE5EFound within the Quadrant Alpha α of Euclid, about ≈ 291 210 light years from the heart of the galaxy
At 291 210 light years from the core, the region is Reachable ! This is the heart of the spiral—calm, measured, and vast
A region so far removed, even the stars remain silent about it
Few have ventured here, but it’s believed that this region is as beautiful as it is unknown
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107909DACE5E | ||||
➔ Local Atlas Station | 107A09DACE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 2 884 ly away |
➔ Diytune Anomaly | 00DAEE5D | 3 709 ly away |
➔ Lifatew | 00DAEE5C | 3 774 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 375 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 657 ly away |
➔ Aexand Fringe | FDDBCE53 | 9 130 ly away |
➔ Thport Quadrant | 02D97E67 | 9 558 ly away |
➔ Rougebotr | 01D95E76 | 13 676 ly away |
➔ Omtupe Void | 02D92E74 | 13 908 ly away |
➔ Atangerd Conflux | 02DBCE3D | 14 935 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 105 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 226 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 714 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 749 ly away |
➔ Zikega | 00D80E80 | 22 532 ly away |
➔ Ioccan Expanse | 01D72E68 | 23 759 ly away |
➔ Layavskil | 01D72E69 | 23 829 ly away |
The name of this region, “Sea of Goshaba”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be