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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐⁴ Cube 4
◇ Region « Bakhass Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 965

Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 10

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -674

Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 470 846 light years from the core

Navigate to Adjacent Regions

« Bakhass Conflux » has no past... just potential

0AD5E3C5
Found within the Quadrant Beta β of Euclid, ≈ 470 846 light years from the galactic core

At 470 846 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone

Unseen, unexplored, and full of hidden secrets, this region is a true unknown

Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10790AD5E3C5
Local Atlas Station
107A0AD5E3C5
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Eipedu 03D5D3C7 2 939 ly away
Cubank Shallows 03D5E3C8 3 046 ly away
Hulysissan Anomaly 01D633D2 6 633 ly away
Vemura terminus FFD6B3C4 6 823 ly away
Asmiin Anomaly FDD563BA 7 526 ly away
Tehinniam FCD6C3C5 7 920 ly away
Teenari Adjunct FDD553B9 7 940 ly away
Bowskyl 02D703BD 8 504 ly away
Lodere Cluster 10D623D9 8 504 ly away
Zameyani Quadrant FED663DB 10 522 ly away
Ungumitr Nebula FED603DF 11 482 ly away
bifrem band 00D553DF 11 710 ly away
juringf expanse 00D563E0 11 953 ly away
Zosimme Adjunct FFD6E3E8 16 010 ly away
Iossev Anomaly FFD6B3EC 17 022 ly away
Bekree Adjunct 03D303D9 20 258 ly away
Movellux 02D3D39D 20 988 ly away
Recently visited

all my glyphs ➔
The name of this region, “Bakhass Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be