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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 10
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -598
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 871 light years from the core
Welcome, traveler — to the uncharted « Uadjam »
0ADAAE5EResiding in the Quadrant Alpha α of Euclid, about ≈ 291 871 light years from the galaxy's center
At 291 871 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
This part of the galaxy remains a place of pure mystery and discovery
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790ADAAE5E | ||||
➔ Local Atlas Station | 107A0ADAAE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 3 688 ly away |
➔ Diytune Anomaly | 00DAEE5D | 4 327 ly away |
➔ Lifatew | 00DAEE5C | 4 382 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 6 753 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 928 ly away |
➔ Thport Quadrant | 02D97E67 | 8 998 ly away |
➔ Aexand Fringe | FDDBCE53 | 9 912 ly away |
➔ Rougebotr | 01D95E76 | 13 254 ly away |
➔ Omtupe Void | 02D92E74 | 13 410 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 373 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 804 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 869 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 577 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 075 ly away |
➔ Zikega | 00D80E80 | 21 982 ly away |
➔ Ioccan Expanse | 01D72E68 | 23 037 ly away |
➔ Layavskil | 01D72E69 | 23 110 ly away |
The name of this region, “Uadjam”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be