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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -419
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 11
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -601
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 293 089 light years from the core
So few have seen « Teynsaba » — and now you're one of them
0BDA7E5DSituated in the Quadrant Alpha α of Euclid, roughly ≈ 293 089 light years away from the galactic core
At 293 089 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
Untouched by explorers, this unknown region holds secrets yet to be uncovered
Somewhere in the unknown, this unexplored region is rumored to be a sight to behold
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790BDA7E5D | ||||
➔ Local Atlas Station | 107A0BDA7E5D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 4 833 ly away |
➔ Diytune Anomaly | 00DAEE5D | 5 215 ly away |
➔ Lifatew | 00DAEE5C | 5 231 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 7 088 ly away |
➔ Ammiller Expanse | 00DACE50 | 7 099 ly away |
➔ Thport Quadrant | 02D97E67 | 8 362 ly away |
➔ Aexand Fringe | FDDBCE53 | 10 859 ly away |
➔ Rougebotr | 01D95E76 | 12 955 ly away |
➔ Omtupe Void | 02D92E74 | 12 968 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 728 ly away |
➔ Uisena Shallows | FDDC4E43 | 16 555 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 599 ly away |
➔ Ubindg Expanse | FDDD3E55 | 18 745 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 237 ly away |
➔ Zikega | 00D80E80 | 21 418 ly away |
➔ Ioccan Expanse | 01D72E68 | 22 018 ly away |
➔ Layavskil | 01D72E69 | 22 102 ly away |
The name of this region, “Teynsaba”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be