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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 964
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 12
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -674
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 470 526 light years from the core
Step into the unknown: « Agdhar »
0CD5E3C4Residing in the Quadrant Beta β of Euclid, roughly ≈ 470 526 light years from the center of the galaxy
At 470 526 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
The mysteries of uncivilized space stretch beyond imagination
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790CD5E3C4 | ||||
➔ Local Atlas Station | 107A0CD5E3C4 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Eipedu | 03D5D3C7 | 3 816 ly away |
➔ Cubank Shallows | 03D5E3C8 | 3 940 ly away |
➔ Vemura terminus | FFD6B3C4 | 7 354 ly away |
➔ Hulysissan Anomaly | 01D633D2 | 7 397 ly away |
➔ Asmiin Anomaly | FDD563BA | 7 889 ly away |
➔ Teenari Adjunct | FDD553B9 | 8 266 ly away |
➔ Tehinniam | FCD6C3C5 | 8 514 ly away |
➔ Bowskyl | 02D703BD | 8 699 ly away |
➔ Lodere Cluster | 10D623D9 | 8 699 ly away |
➔ Zameyani Quadrant | FED663DB | 11 236 ly away |
➔ Ungumitr Nebula | FED603DF | 12 192 ly away |
➔ bifrem band | 00D553DF | 12 355 ly away |
➔ juringf expanse | 00D563E0 | 12 598 ly away |
➔ Zosimme Adjunct | FFD6E3E8 | 16 594 ly away |
➔ Iossev Anomaly | FFD6B3EC | 17 609 ly away |
➔ Bekree Adjunct | 03D303D9 | 20 545 ly away |
➔ Movellux | 02D3D39D | 20 823 ly away |
The name of this region, “Agdhar”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be