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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Lammenh Terminus »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -981

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 13

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -107

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 394 761 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Lammenh Terminus »

0DF95C2B
Positioned in the Quadrant Alpha α quadrant of Euclid, ≈ 394 761 light years from the galactic core

At 394 761 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse

A forgotten realm of uncivilized space, untouched by civilization and lost to the stars

No map has touched this region, but it’s said to be one of the galaxy’s most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10790DF95C2B
Local Atlas Station
107A0DF95C2B
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Ullore 0FF97C2D 1 386 ly away
Emcabar Instability FFF99C2F 6 040 ly away
Utskao Sector FDF90C1F 8 246 ly away
Guyvasik Quadrant FFFA6C23 9 372 ly away
Afordau Instability 03FB3C0E 17 163 ly away
Asyenks Fringe 02FB2C0D 17 260 ly away
Kachly Band FDF6EC36 17 426 ly away
Yegova Shallows 01F81C56 19 567 ly away
Sea of Koleyzh 01F82C58 20 120 ly away
Sea of Kaqchiser FFFC0C14 20 294 ly away
Xiwellma Terminus 02FA6C5A 20 470 ly away
Guyalam Mass 02F62C2B 20 869 ly away
Tatnera Cluster FFF9BBF7 21 674 ly away
Recently visited

all my glyphs ➔
The name of this region, “Lammenh Terminus”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be