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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Kobatub Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -980

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 15

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -109

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 394 463 light years from the core

Navigate to Adjacent Regions

You're in « Kobatub Conflux », where the stars still whisper secrets

0FF93C2C
Situated in the Quadrant Alpha α of Euclid, around ≈ 394 463 light years from the galactic center

At 394 463 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey

In this void of the galaxy, the unknown rules and the secrets are vast

Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10790FF93C2C
Local Atlas Station
107A0FF93C2C
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Ullore 0FF97C2D 1 649 ly away
Emcabar Instability FFF99C2F 6 940 ly away
Utskao Sector FDF90C1F 8 962 ly away
Guyvasik Quadrant FFFA6C23 10 568 ly away
Kachly Band FDF6EC36 16 938 ly away
Afordau Instability 03FB3C0E 18 190 ly away
Asyenks Fringe 02FB2C0D 18 291 ly away
Yegova Shallows 01F81C56 19 116 ly away
Sea of Koleyzh 01F82C58 19 681 ly away
Guyalam Mass 02F62C2B 20 282 ly away
Xiwellma Terminus 02FA6C5A 20 576 ly away
Sea of Kaqchiser FFFC0C14 21 380 ly away
Tatnera Cluster FFF9BBF7 22 375 ly away
Recently visited

all my glyphs ➔
The name of this region, “Kobatub Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be