S
N
E
W
⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▗ Block 4
    ☐¹ Cube 1
◇ Region « Bemberho Void »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -422

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 16

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 693

Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 324 614 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Bemberho Void »

102B5E5A
Located in the Quadrant Gamma γ of Euclid, ≈ 324 614 light years from the galactic center

At 324 614 light years from the core, the region is Reachable ! This is the heart of the spiral—calm, measured, and vast

Untouched by any hand, this region remains a mystery

Though unknown, this region has quietly gained a reputation for being visually appealing

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079102B5E5A
Local Atlas Station
107A102B5E5A
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Lotian 042B0E5D 5 337 ly away
Renjamb Nebula 042B0E5E 5 441 ly away
Viusal Expanse FD2BDE55 8 485 ly away
Duceeticau Nebula 042A2E4D 10 385 ly away
Linniy Adjunct 02299E66 13 410 ly away
The Arm of Uipaxing 01298E65 13 781 ly away
Duarourv Sector 012B3E7A 14 159 ly away
Aymofe Mass 022B4E7B 14 344 ly away
Sea of Ugpsucea 0229CE42 14 951 ly away
Ulenkez 012DBE65 16 923 ly away
Luythit Boundary 022DCE66 17 256 ly away
Rojangh Conflux 042CFE39 17 477 ly away
Unbino Mass 00284E74 23 093 ly away
Neviliaei Void FB2EBE67 23 752 ly away
Recently visited

all my glyphs ➔
The name of this region, “Bemberho Void”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be