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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -419
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 16
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -594
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 290 834 light years from the core
Unknown coordinates locked. Welcome to « Orbiet Anomaly »
10DAEE5DFound in the Quadrant Alpha α of Euclid, roughly ≈ 290 834 light years from the galactic center
At 290 834 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Untouched by any hand, this is uncivilized space — a mystery lost to time
Little is known about this area, but some explorers report it to be a pleasant place to visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107910DAEE5D | ||||
➔ Local Atlas Station | 107A10DAEE5D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 5 276 ly away |
➔ Diytune Anomaly | 00DAEE5D | 6 400 ly away |
➔ Lifatew | 00DAEE5C | 6 412 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 8 000 ly away |
➔ Ammiller Expanse | 00DACE50 | 8 285 ly away |
➔ Aexand Fringe | FDDBCE53 | 10 253 ly away |
➔ Thport Quadrant | 02D97E67 | 11 489 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 052 ly away |
➔ Rougebotr | 01D95E76 | 15 362 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 378 ly away |
➔ Omtupe Void | 02D92E74 | 15 538 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 600 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 942 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 706 ly away |
➔ Zikega | 00D80E80 | 23 990 ly away |
The name of this region, “Orbiet Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be