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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 17
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -596
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 267 light years from the core
Ah, « Sea of Chneidu »... unknown, unexplored, and now yours to discover
11DACE5EFound within the Quadrant Alpha α of Euclid, ≈ 291 267 light years from the heart of the galaxy
At 291 267 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground
This part of the galaxy remains shrouded in secrecy and mystery
Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107911DACE5E | ||||
➔ Local Atlas Station | 107A11DACE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 5 824 ly away |
➔ Diytune Anomaly | 00DAEE5D | 6 859 ly away |
➔ Lifatew | 00DAEE5C | 6 893 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 8 598 ly away |
➔ Ammiller Expanse | 00DACE50 | 8 809 ly away |
➔ Thport Quadrant | 02D97E67 | 10 933 ly away |
➔ Aexand Fringe | FDDBCE53 | 11 150 ly away |
➔ Rougebotr | 01D95E76 | 14 757 ly away |
➔ Omtupe Void | 02D92E74 | 14 886 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 849 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 327 ly away |
➔ Uisena Shallows | FDDC4E43 | 16 517 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 897 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 420 ly away |
➔ Zikega | 00D80E80 | 23 259 ly away |
The name of this region, “Sea of Chneidu”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be