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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Bevakua Band »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -418

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 17

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -594

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 290 613 light years from the core

Navigate to Adjacent Regions

« Bevakua Band ». No records. No stories. Let's make some

11DAEE5E
Located in the Quadrant Alpha α of Euclid, roughly ≈ 290 613 light years away from the galactic center

At 290 613 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground

A forgotten, uncharted zone of uncivilized space where silence hides the truth

In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107911DAEE5E
Local Atlas Station
107A11DAEE5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Amherlew Instability 03DB0E5E 5 657 ly away
Diytune Anomaly 00DAEE5D 6 812 ly away
Lifatew 00DAEE5C 6 847 ly away
Ubcanti Boundary 00DAEE51 8 560 ly away
Ammiller Expanse 00DACE50 8 845 ly away
Aexand Fringe FDDBCE53 10 711 ly away
Thport Quadrant 02D97E67 11 559 ly away
Rougebotr 01D95E76 15 268 ly away
Omtupe Void 02D92E74 15 456 ly away
Atangerd Conflux 02DBCE3D 15 543 ly away
Duffor Shallows FEDC7E46 15 809 ly away
Uisena Shallows FDDC4E43 16 065 ly away
Ubindg Expanse FDDD3E55 17 205 ly away
Lalkerr Adjunct 03DBBE32 19 187 ly away
Zikega 00D80E80 23 870 ly away
Recently visited

all my glyphs ➔
The name of this region, “Bevakua Band”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be