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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Moirai Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 18
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 693
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 323 802 light years from the core
Step into the unknown: « Moirai Quadrant »
122B5E5ESituated in the Quadrant Gamma γ of Euclid, roughly ≈ 323 802 light years away from the galactic core
At 323 802 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
This wild, unknown region has yet to be touched by any hand
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079122B5E5E | ||||
➔ Local Atlas Station | 107A122B5E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Renjamb Nebula | 042B0E5E | 5 946 ly away |
➔ Lotian | 042B0E5D | 5 960 ly away |
➔ Viusal Expanse | FD2BDE55 | 9 683 ly away |
➔ Duceeticau Nebula | 042A2E4D | 11 634 ly away |
➔ Duarourv Sector | 012B3E7A | 13 127 ly away |
➔ Aymofe Mass | 022B4E7B | 13 254 ly away |
➔ Linniy Adjunct | 02299E66 | 13 291 ly away |
➔ The Arm of Uipaxing | 01298E65 | 13 735 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 16 322 ly away |
➔ Ulenkez | 012DBE65 | 16 885 ly away |
➔ Luythit Boundary | 022DCE66 | 17 163 ly away |
➔ Rojangh Conflux | 042CFE39 | 18 936 ly away |
➔ Unbino Mass | 00284E74 | 22 659 ly away |
➔ Lagasi Nebula | 00282E76 | 23 668 ly away |
➔ Neviliaei Void | FB2EBE67 | 23 752 ly away |
The name of this region, “Moirai Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be