S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Riffor »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -419

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 18

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -590

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 289 547 light years from the core

Navigate to Adjacent Regions

No one really knows « Riffor », but you're here to change that

12DB2E5D
Positioned in the Quadrant Alpha α of Euclid, approximately ≈ 289 547 light years from the center of the galaxy

At 289 547 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious

Unseen by most, this region is a vast mystery, uncharted and unexplored

Despite being uncharted, this region is quietly appreciated by a few who have passed through

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107912DB2E5D
Local Atlas Station
107A12DB2E5D
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
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Lifatew 00DAEE5C 7 386 ly away
Ubcanti Boundary 00DAEE51 8 800 ly away
Ammiller Expanse 00DACE50 9 200 ly away
Aexand Fringe FDDBCE53 10 127 ly away
Thport Quadrant 02D97E67 13 176 ly away
Duffor Shallows FEDC7E46 14 805 ly away
Atangerd Conflux 02DBCE3D 14 859 ly away
Uisena Shallows FDDC4E43 15 184 ly away
Ubindg Expanse FDDD3E55 15 970 ly away
Rougebotr 01D95E76 16 757 ly away
Omtupe Void 02D92E74 17 013 ly away
Lalkerr Adjunct 03DBBE32 18 569 ly away
Tajepawi Anomaly 00DD3E30 23 454 ly away
Regniug Instability FFDDEE3B 23 505 ly away
Arjunl Nebula 00DD2E2F 23 542 ly away
Recently visited

all my glyphs ➔
The name of this region, “Riffor”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be