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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1250
Intermediate Spatial Region
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 19
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 521
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 541 746 light years from the core
It's not on most maps, but you found « Chhoru Band »
13209B1EFound within the Quadrant Gamma γ of Euclid, ≈ 541 746 light years from the galactic core
At 541 746 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
This part of the galaxy remains a place of pure mystery and discovery
Little is known about this area, but some explorers report it to be a pleasant place to visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107913209B1E | ||||
➔ Local Atlas Station | 107A13209B1E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Erjuln | 1420AB1E | 566 ly away |
➔ Odoenge Boundary | 0120BB1F | 7 255 ly away |
➔ Pokokap | 02215B24 | 8 663 ly away |
➔ Oiluxami Mass | 03218B15 | 9 483 ly away |
➔ Ainart Cloud | 04219B15 | 9 483 ly away |
➔ Honesta Nebula | 05217B07 | 12 139 ly away |
➔ Vaittl | 01217B07 | 12 955 ly away |
➔ Der Arm von Yazatempod | FD213B06 | 13 624 ly away |
➔ Oamulo | FF202B03 | 13 729 ly away |
➔ Shby Nebula | FF224B14 | 14 023 ly away |
➔ Uapepins Boundary | FF1E5B04 | 19 481 ly away |
➔ Bibyfilt Anomaly | FF1E5B03 | 19 698 ly away |
➔ Kefenh Instability | 03233B39 | 20 972 ly away |
➔ Faegae | FE1DAB0A | 22 091 ly away |
➔ Etcalum Cluster | 031DCB3B | 22 350 ly away |
➔ Elgieldeb | 02204AE8 | 22 733 ly away |
The name of this region, “Chhoru Band”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be