S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▗ Block 4
    ☐¹ Cube 1
◇ Region « Ezukaluwa »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -418

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 21

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 695

Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 324 516 light years from the core

Navigate to Adjacent Regions

Ah, « Ezukaluwa »... unknown, unexplored, and now yours to discover

152B7E5E
Found within the Quadrant Gamma γ of Euclid, ≈ 324 516 light years from the heart of the galaxy

At 324 516 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground

Untouched by any hand, this is uncivilized space — a mystery lost to time

Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079152B7E5E
Local Atlas Station
107A152B7E5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Orbit: mouse
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- Pan: right click
- FPS:
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Lotian 042B0E5D 7 365 ly away
Viusal Expanse FD2BDE55 10 530 ly away
Duceeticau Nebula 042A2E4D 12 769 ly away
Duarourv Sector 012B3E7A 13 856 ly away
Aymofe Mass 022B4E7B 13 920 ly away
Linniy Adjunct 02299E66 14 560 ly away
The Arm of Uipaxing 01298E65 15 020 ly away
Ulenkez 012DBE65 16 709 ly away
Luythit Boundary 022DCE66 16 942 ly away
Sea of Ugpsucea 0229CE42 17 316 ly away
Rojangh Conflux 042CFE39 18 906 ly away
Neviliaei Void FB2EBE67 23 532 ly away
Unbino Mass 00284E74 23 752 ly away
Bikuand Void FC2ECE68 23 779 ly away
Recently visited

all my glyphs ➔
The name of this region, “Ezukaluwa”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be