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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Rilmunic Sector »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 21
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -589
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 289 022 light years from the core
Step into the unknown: « Rilmunic Sector »
15DB3E5EFound within the Quadrant Alpha α of Euclid, ≈ 289 022 light years from the galactic core
At 289 022 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
The mysteries of this unknown region stretch beyond imagination
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107915DB3E5E | ||||
➔ Local Atlas Station | 107A15DB3E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 7 299 ly away |
➔ Diytune Anomaly | 00DAEE5D | 8 644 ly away |
➔ Lifatew | 00DAEE5C | 8 672 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 10 080 ly away |
➔ Ammiller Expanse | 00DACE50 | 10 477 ly away |
➔ Aexand Fringe | FDDBCE53 | 11 157 ly away |
➔ Thport Quadrant | 02D97E67 | 14 006 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 518 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 651 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 970 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 400 ly away |
➔ Rougebotr | 01D95E76 | 17 325 ly away |
➔ Omtupe Void | 02D92E74 | 17 591 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 283 ly away |
➔ Regniug Instability | FFDDEE3B | 23 860 ly away |
➔ Tajepawi Anomaly | 00DD3E30 | 23 937 ly away |
The name of this region, “Rilmunic Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be