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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Ajenda Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -417

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 21

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -588

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 288 465 light years from the core

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« Ajenda Instability ». No records. No stories. Let's make some

15DB4E5F
Found in the Quadrant Alpha α of Euclid, ≈ 288 465 light years from the center of the galaxy

At 288 465 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy

In the depths of uncivilized space, only the brave dare to enter

Untouched and unexplored, this mysterious region is said to hold breathtaking beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107915DB4E5F
Local Atlas Station
107A15DB4E5F
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Amherlew Instability 03DB0E5E 7 386 ly away
Diytune Anomaly 00DAEE5D 8 773 ly away
Lifatew 00DAEE5C 8 818 ly away
Ubcanti Boundary 00DAEE51 10 377 ly away
Ammiller Expanse 00DACE50 10 807 ly away
Aexand Fringe FDDBCE53 11 200 ly away
Thport Quadrant 02D97E67 14 232 ly away
Duffor Shallows FEDC7E46 15 569 ly away
Atangerd Conflux 02DBCE3D 15 905 ly away
Uisena Shallows FDDC4E43 16 080 ly away
Ubindg Expanse FDDD3E55 16 184 ly away
Rougebotr 01D95E76 17 390 ly away
Omtupe Void 02D92E74 17 700 ly away
Lalkerr Adjunct 03DBBE32 19 588 ly away
Regniug Instability FFDDEE3B 23 813 ly away
Recently visited

all my glyphs ➔
The name of this region, “Ajenda Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be