S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 22
Very Close to Galactic Equator
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z 691
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 323 157 light years from the core
« Dohritani » has no past... just potential
162B3E5ELocated in the Quadrant Gamma γ of Euclid, ≈ 323 157 light years from the galactic center
At 323 157 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
No one knows what lies within this unexplored corner of uncivilized space
Few have ventured here, but it’s believed that this region is as beautiful as it is unknown
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079162B3E5E | ||||
➔ Local Atlas Station | 107A162B3E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Renjamb Nebula | 042B0E5E | 7 299 ly away |
➔ Lotian | 042B0E5D | 7 310 ly away |
➔ Viusal Expanse | FD2BDE55 | 11 356 ly away |
➔ Duceeticau Nebula | 042A2E4D | 12 013 ly away |
➔ Linniy Adjunct | 02299E66 | 13 506 ly away |
➔ The Arm of Uipaxing | 01298E65 | 13 966 ly away |
➔ Duarourv Sector | 012B3E7A | 14 000 ly away |
➔ Aymofe Mass | 022B4E7B | 14 097 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 16 555 ly away |
➔ Ulenkez | 012DBE65 | 18 287 ly away |
➔ Luythit Boundary | 022DCE66 | 18 526 ly away |
➔ Rojangh Conflux | 042CFE39 | 19 908 ly away |
➔ Unbino Mass | 00284E74 | 22 546 ly away |
➔ Lagasi Nebula | 00282E76 | 23 532 ly away |
The name of this region, “Dohritani”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be