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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -417
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 22
Very Close to Galactic Equator
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -587
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 151 light years from the core
« Riateli ». No records. No stories. Let's make some
16DB5E5FLocated in the Quadrant Alpha α of Euclid, ≈ 288 151 light years from the galactic center
At 288 151 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
No one knows what lies within this unexplored expanse of the galaxy
Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107916DB5E5F | ||||
➔ Local Atlas Station | 107A16DB5E5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Amherlew Instability | 03DB0E5E | 7 869 ly away |
➔ Diytune Anomaly | 00DAEE5D | 9 269 ly away |
➔ Lifatew | 00DAEE5C | 9 312 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 10 800 ly away |
➔ Ammiller Expanse | 00DACE50 | 11 243 ly away |
➔ Aexand Fringe | FDDBCE53 | 11 440 ly away |
➔ Thport Quadrant | 02D97E67 | 14 773 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 620 ly away |
➔ Atangerd Conflux | 02DBCE3D | 16 025 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 125 ly away |
➔ Uisena Shallows | FDDC4E43 | 16 169 ly away |
➔ Rougebotr | 01D95E76 | 17 862 ly away |
➔ Omtupe Void | 02D92E74 | 18 181 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 686 ly away |
➔ Regniug Instability | FFDDEE3B | 23 685 ly away |
➔ Tajepawi Anomaly | 00DD3E30 | 23 977 ly away |
The name of this region, “Riateli”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be