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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Wiyone Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 23
Very Close to Galactic Equator
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z 693
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 323 852 light years from the core
« Wiyone Instability » — unclaimed, unforgettable. Welcome!
172B5E5EFound in the Quadrant Gamma γ of Euclid, ≈ 323 852 light years from the center of the galaxy
At 323 852 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
In the dark corners of the galaxy, this region remains a true unknown
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079172B5E5E | ||||
➔ Local Atlas Station | 107A172B5E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Renjamb Nebula | 042B0E5E | 7 859 ly away |
➔ Lotian | 042B0E5D | 7 869 ly away |
➔ Viusal Expanse | FD2BDE55 | 11 461 ly away |
➔ Duceeticau Nebula | 042A2E4D | 12 718 ly away |
➔ Duarourv Sector | 012B3E7A | 14 266 ly away |
➔ Aymofe Mass | 022B4E7B | 14 328 ly away |
➔ Linniy Adjunct | 02299E66 | 14 361 ly away |
➔ The Arm of Uipaxing | 01298E65 | 14 827 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 17 205 ly away |
➔ Ulenkez | 012DBE65 | 17 785 ly away |
➔ Luythit Boundary | 022DCE66 | 18 004 ly away |
➔ Rojangh Conflux | 042CFE39 | 19 620 ly away |
➔ Unbino Mass | 00284E74 | 23 372 ly away |
The name of this region, “Wiyone Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be