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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Igwrig Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -417
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 26
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -587
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 204 light years from the core
Glad you made it to the mysterious « Igwrig Instability »
1ADB5E5FLocated at the heart of the Quadrant Alpha α quadrant in Euclid, approximately ≈ 288 204 light years from the galactic core
At 288 204 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
In the dark corners of the galaxy, this region remains a true unknown
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10791ADB5E5F | ||||
➔ Local Atlas Station | 107A1ADB5E5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 9 423 ly away |
➔ Diytune Anomaly | 00DAEE5D | 10 800 ly away |
➔ Lifatew | 00DAEE5C | 10 837 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 12 139 ly away |
➔ Ammiller Expanse | 00DACE50 | 12 535 ly away |
➔ Aexand Fringe | FDDBCE53 | 12 862 ly away |
➔ Thport Quadrant | 02D97E67 | 15 697 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 652 ly away |
➔ Atangerd Conflux | 02DBCE3D | 16 881 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 163 ly away |
➔ Uisena Shallows | FDDC4E43 | 17 205 ly away |
➔ Rougebotr | 01D95E76 | 18 668 ly away |
➔ Omtupe Void | 02D92E74 | 18 940 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 20 357 ly away |
The name of this region, “Igwrig Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be