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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Gorrotr Cluster »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 28
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -588
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 791 light years from the core
« Gorrotr Cluster » — unmapped, untouched, unexplored
1CDB4E5EPositioned in the Quadrant Alpha α of Euclid, located approximately ≈ 288 791 light years from the galactic core
At 288 791 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey
In the depths of uncivilized space, only the brave dare to enter
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10791CDB4E5E | ||||
➔ Local Atlas Station | 107A1CDB4E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 10 127 ly away |
➔ Diytune Anomaly | 00DAEE5D | 11 461 ly away |
➔ Lifatew | 00DAEE5C | 11 482 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 12 579 ly away |
➔ Ammiller Expanse | 00DACE50 | 12 924 ly away |
➔ Aexand Fringe | FDDBCE53 | 13 541 ly away |
➔ Thport Quadrant | 02D97E67 | 15 990 ly away |
➔ Atangerd Conflux | 02DBCE3D | 17 107 ly away |
➔ Duffor Shallows | FEDC7E46 | 17 144 ly away |
➔ Uisena Shallows | FDDC4E43 | 17 645 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 902 ly away |
➔ Rougebotr | 01D95E76 | 19 041 ly away |
➔ Omtupe Void | 02D92E74 | 19 250 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 20 435 ly away |
The name of this region, “Gorrotr Cluster”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be