S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -420
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 28
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -587
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 930 light years from the core
« Iwuari Conflux » — unclaimed, unforgettable. Welcome!
1CDB5E5CPositioned within the Quadrant Alpha α of Euclid, approximately ≈ 288 930 light years from the galactic core
At 288 930 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
Here, in the farthest reaches, the unknown rules
Untouched and unexplored, this mysterious region is said to hold breathtaking beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10791CDB5E5C | ||||
➔ Local Atlas Station | 107A1CDB5E5C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Amherlew Instability | 03DB0E5E | 10 229 ly away |
➔ Lifatew | 00DAEE5C | 11 545 ly away |
➔ Diytune Anomaly | 00DAEE5D | 11 552 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 12 355 ly away |
➔ Ammiller Expanse | 00DACE50 | 12 706 ly away |
➔ Aexand Fringe | FDDBCE53 | 13 212 ly away |
➔ Atangerd Conflux | 02DBCE3D | 16 424 ly away |
➔ Thport Quadrant | 02D97E67 | 16 478 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 531 ly away |
➔ Uisena Shallows | FDDC4E43 | 17 022 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 481 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 698 ly away |
➔ Rougebotr | 01D95E76 | 19 714 ly away |
➔ Omtupe Void | 02D92E74 | 19 908 ly away |
The name of this region, “Iwuari Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be