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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Caward Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -417
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 28
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -587
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 234 light years from the core
This is « Caward Quadrant » — a mystery wrapped in starlight
1CDB5E5FResiding in the Quadrant Alpha α of Euclid, roughly ≈ 288 234 light years from the center of the galaxy
At 288 234 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
A region of uncivilized space lost to history, waiting to be discovered
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10791CDB5E5F | ||||
➔ Local Atlas Station | 107A1CDB5E5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 10 206 ly away |
➔ Diytune Anomaly | 00DAEE5D | 11 572 ly away |
➔ Lifatew | 00DAEE5C | 11 607 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 12 831 ly away |
➔ Ammiller Expanse | 00DACE50 | 13 206 ly away |
➔ Aexand Fringe | FDDBCE53 | 13 588 ly away |
➔ Thport Quadrant | 02D97E67 | 16 199 ly away |
➔ Duffor Shallows | FEDC7E46 | 17 200 ly away |
➔ Atangerd Conflux | 02DBCE3D | 17 348 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 713 ly away |
➔ Uisena Shallows | FDDC4E43 | 17 754 ly away |
➔ Rougebotr | 01D95E76 | 19 108 ly away |
➔ Omtupe Void | 02D92E74 | 19 358 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 20 731 ly away |
The name of this region, “Caward Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be