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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 28
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -585
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 287 815 light years from the core
Ah, « Fafonti Sector »... unknown, unexplored, and now yours to discover
1CDB7E5EPositioned in the Quadrant Alpha α of Euclid, approximately ≈ 287 815 light years from the center of the galaxy
At 287 815 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
In this void of uncivilized space, the unknown reigns supreme
Few have ventured here, but it’s believed that this region is as beautiful as it is unknown
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10791CDB7E5E | ||||
➔ Local Atlas Station | 107A1CDB7E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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- FPS:
➔ Amherlew Instability | 03DB0E5E | 10 385 ly away |
➔ Diytune Anomaly | 00DAEE5D | 11 771 ly away |
➔ Lifatew | 00DAEE5C | 11 792 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 12 862 ly away |
➔ Ammiller Expanse | 00DACE50 | 13 273 ly away |
➔ Aexand Fringe | FDDBCE53 | 13 309 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 647 ly away |
➔ Thport Quadrant | 02D97E67 | 16 881 ly away |
➔ Atangerd Conflux | 02DBCE3D | 16 923 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 093 ly away |
➔ Uisena Shallows | FDDC4E43 | 17 246 ly away |
➔ Rougebotr | 01D95E76 | 19 843 ly away |
➔ Omtupe Void | 02D92E74 | 20 116 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 20 306 ly away |
➔ Regniug Instability | FFDDEE3B | 23 957 ly away |
The name of this region, “Fafonti Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be