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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Lifort Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -421

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 30

Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line

North - South axis Z -588

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 289 520 light years from the core

Navigate to Adjacent Regions

You've reached « Lifort Conflux », but no one really knows what lies here

1EDB4E5B
Positioned in the Quadrant Alpha α quadrant of Euclid, ≈ 289 520 light years from the galactic core

At 289 520 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond

So far removed, this uncivilized space is where even the stars go silent

In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10791EDB4E5B
Local Atlas Station
107A1EDB4E5B
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Amherlew Instability 03DB0E5E 10 984 ly away
Lifatew 00DAEE5C 12 244 ly away
Diytune Anomaly 00DAEE5D 12 264 ly away
Ubcanti Boundary 00DAEE51 12 875 ly away
Ammiller Expanse 00DACE50 13 176 ly away
Aexand Fringe FDDBCE53 13 954 ly away
Atangerd Conflux 02DBCE3D 16 724 ly away
Thport Quadrant 02D97E67 16 824 ly away
Duffor Shallows FEDC7E46 17 093 ly away
Uisena Shallows FDDC4E43 17 532 ly away
Ubindg Expanse FDDD3E55 18 269 ly away
Lalkerr Adjunct 03DBBE32 19 835 ly away
Rougebotr 01D95E76 20 124 ly away
Omtupe Void 02D92E74 20 258 ly away
Recently visited

all my glyphs ➔
The name of this region, “Lifort Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be