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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Kabart Band »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -419

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 30

Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line

North - South axis Z -586

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 288 404 light years from the core

Navigate to Adjacent Regions

It's not on most maps, but you found « Kabart Band »

1EDB6E5D
Situated in the Quadrant Alpha α of Euclid, roughly ≈ 288 404 light years away from the galactic core

At 288 404 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery

Untouched by any hand, this region remains a mystery

Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10791EDB6E5D
Local Atlas Station
107A1EDB6E5D
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Amherlew Instability 03DB0E5E 11 071 ly away
Diytune Anomaly 00DAEE5D 12 419 ly away
Lifatew 00DAEE5C 12 426 ly away
Ubcanti Boundary 00DAEE51 13 315 ly away
Ammiller Expanse 00DACE50 13 676 ly away
Aexand Fringe FDDBCE53 14 000 ly away
Duffor Shallows FEDC7E46 17 167 ly away
Atangerd Conflux 02DBCE3D 17 177 ly away
Thport Quadrant 02D97E67 17 181 ly away
Uisena Shallows FDDC4E43 17 713 ly away
Ubindg Expanse FDDD3E55 17 862 ly away
Rougebotr 01D95E76 20 219 ly away
Lalkerr Adjunct 03DBBE32 20 408 ly away
Omtupe Void 02D92E74 20 431 ly away
Recently visited

all my glyphs ➔
The name of this region, “Kabart Band”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be