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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Yoneash Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 32
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -585
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 287 881 light years from the core
« Yoneash Quadrant » — unclaimed, unforgettable. Welcome!
20DB7E5EResiding in the Quadrant Alpha α of Euclid, roughly ≈ 287 881 light years from the center of the galaxy
At 287 881 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
This is uncivilized space — wild, untouched, and full of secrets
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107920DB7E5E | ||||
➔ Local Atlas Station | 107A20DB7E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 11 933 ly away |
➔ Diytune Anomaly | 00DAEE5D | 13 303 ly away |
➔ Lifatew | 00DAEE5C | 13 321 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 14 277 ly away |
➔ Ammiller Expanse | 00DACE50 | 14 648 ly away |
➔ Aexand Fringe | FDDBCE53 | 14 811 ly away |
➔ Duffor Shallows | FEDC7E46 | 17 835 ly away |
➔ Thport Quadrant | 02D97E67 | 17 911 ly away |
➔ Atangerd Conflux | 02DBCE3D | 17 951 ly away |
➔ Ubindg Expanse | FDDD3E55 | 18 287 ly away |
➔ Uisena Shallows | FDDC4E43 | 18 430 ly away |
➔ Rougebotr | 01D95E76 | 20 758 ly away |
➔ Omtupe Void | 02D92E74 | 20 988 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 21 140 ly away |
The name of this region, “Yoneash Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be