S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -25
Very Close to Galactic Equator
↡ Lower Spatial Progression
Just near the middle line
⬌North - South axis Z 1250
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 527 310 light years from the core
« Mijabl » — unmapped, untouched, unexplored
E74E2E5ESituated in the Quadrant Gamma γ of Euclid, roughly ≈ 527 310 light years away from the galactic core
At 527 310 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
Here, in the farthest reaches, the unknown rules
In the heart of the unknown, beauty is said to thrive in this unexplored region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079E74E2E5E | ||||
➔ Local Atlas Station | 107AE74E2E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Oersil Spur | FF4E4E5B | 9 708 ly away |
➔ Ammerr | FF4E4E5A | 9 765 ly away |
➔ The Arm of Bilkes | 014EBE74 | 14 091 ly away |
➔ Fussehe Quadrant | 014EBE75 | 14 344 ly away |
➔ Lozerbol Conflux | 014E9E76 | 14 428 ly away |
➔ The Arm of Kumokpol | 03503E5D | 17 316 ly away |
➔ Rabastah Cloud | 034DBE7F | 17 536 ly away |
➔ Hadeate Cluster | 014FEE77 | 18 265 ly away |
➔ Ukalya Shallows | 034BCE61 | 18 919 ly away |
➔ Reudors Conflux | 034BBE61 | 19 242 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 21 726 ly away |
➔ Hilown Shallows | 01506E85 | 23 641 ly away |
➔ Netpath Quadrant | FC4EAE95 | 23 766 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 23 910 ly away |
The name of this region, “Mijabl”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be