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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Mucquinc Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -25
Very Close to Galactic Equator
↡ Lower Spatial Progression
Just near the middle line
⬌North - South axis Z 1253
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 528 448 light years from the core
No one really knows « Mucquinc Boundary », but you're here to change that
E74E5E5EPlaced in the Quadrant Gamma γ of Euclid, about ≈ 528 448 light years away from the galactic core
At 528 448 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone
This part of the galaxy remains a place of pure mystery and discovery
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079E74E5E5E | ||||
➔ Local Atlas Station | 107AE74E5E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Oersil Spur | FF4E4E5B | 9 683 ly away |
➔ Ammerr | FF4E4E5A | 9 741 ly away |
➔ The Arm of Bilkes | 014EBE74 | 13 833 ly away |
➔ Fussehe Quadrant | 014EBE75 | 14 091 ly away |
➔ Lozerbol Conflux | 014E9E76 | 14 244 ly away |
➔ The Arm of Kumokpol | 03503E5D | 16 420 ly away |
➔ Hadeate Cluster | 014FEE77 | 17 554 ly away |
➔ Rabastah Cloud | 034DBE7F | 17 767 ly away |
➔ Ukalya Shallows | 034BCE61 | 19 896 ly away |
➔ Reudors Conflux | 034BBE61 | 20 227 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 22 730 ly away |
➔ Hilown Shallows | 01506E85 | 22 929 ly away |
➔ Netpath Quadrant | FC4EAE95 | 23 634 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 23 779 ly away |
The name of this region, “Mucquinc Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be