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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -417
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -24
Very Close to Galactic Equator
↡ Lower Spatial Progression
Just near the middle line
⬌North - South axis Z 1250
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 527 176 light years from the core
Welcome to the silent « Hubasham », traveler
E84E2E5FPositioned in the Quadrant Gamma γ of Euclid, located ≈ 527 176 light years from the galactic core
At 527 176 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
The mysteries of uncivilized space stretch beyond imagination
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079E84E2E5F | ||||
➔ Local Atlas Station | 107AE84E2E5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Oersil Spur | FF4E4E5B | 9 372 ly away |
➔ Ammerr | FF4E4E5A | 9 449 ly away |
➔ The Arm of Bilkes | 014EBE74 | 13 547 ly away |
➔ Fussehe Quadrant | 014EBE75 | 13 799 ly away |
➔ Lozerbol Conflux | 014E9E76 | 13 874 ly away |
➔ Rabastah Cloud | 034DBE7F | 16 980 ly away |
➔ The Arm of Kumokpol | 03503E5D | 17 074 ly away |
➔ Hadeate Cluster | 014FEE77 | 17 821 ly away |
➔ Ukalya Shallows | 034BCE61 | 18 663 ly away |
➔ Reudors Conflux | 034BBE61 | 18 991 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 21 414 ly away |
➔ Hilown Shallows | 01506E85 | 23 203 ly away |
➔ Netpath Quadrant | FC4EAE95 | 23 255 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 23 396 ly away |
➔ Icjacc Boundary | FD4EAE96 | 23 766 ly away |
The name of this region, “Hubasham”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be