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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -423
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -22
Very Close to Galactic Equator
↡ Lower Spatial Progression
Just near the middle line
⬌North - South axis Z 693
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 324 878 light years from the core
You're in « Aberge Fringe », where the stars still whisper secrets
EA2B5E59Located at the heart of the Quadrant Gamma γ quadrant in Euclid, approximately ≈ 324 878 light years from the galactic core
At 324 878 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A forgotten realm, left untouched by civilization and lost to the stars
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079EA2B5E59 | ||||
➔ Local Atlas Station | 107AEA2B5E59 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Viusal Expanse | FD2BDE55 | 8 400 ly away |
➔ Lotian | 042B0E5D | 10 711 ly away |
➔ Renjamb Nebula | 042B0E5E | 10 778 ly away |
➔ Duceeticau Nebula | 042A2E4D | 13 746 ly away |
➔ The Arm of Uipaxing | 01298E65 | 15 564 ly away |
➔ Linniy Adjunct | 02299E66 | 15 641 ly away |
➔ Duarourv Sector | 012B3E7A | 16 110 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 16 637 ly away |
➔ Aymofe Mass | 022B4E7B | 16 652 ly away |
➔ Ulenkez | 012DBE65 | 18 404 ly away |
➔ Luythit Boundary | 022DCE66 | 19 041 ly away |
➔ Rojangh Conflux | 042CFE39 | 19 498 ly away |
➔ Neviliaei Void | FB2EBE67 | 23 327 ly away |
➔ Fitonyeys Mass | FC2CBE25 | 23 705 ly away |
➔ Bikuand Void | FC2ECE68 | 23 913 ly away |
The name of this region, “Aberge Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be