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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▗ Block 4
    ☐¹ Cube 1
◇ Region « Taalte Nebula »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -420

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y -20

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 693

Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 324 234 light years from the core

Navigate to Adjacent Regions

This is « Taalte Nebula » — a mystery wrapped in starlight

EC2B5E5C
Situated in the Quadrant Gamma γ of Euclid, around ≈ 324 234 light years from the galactic center

At 324 234 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye

A forgotten realm of uncivilized space, untouched by civilization and lost to the stars

Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079EC2B5E5C
Local Atlas Station
107AEC2B5E5C
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Viusal Expanse FD2BDE55 8 020 ly away
Lotian 042B0E5D 9 814 ly away
Renjamb Nebula 042B0E5E 9 839 ly away
Duceeticau Nebula 042A2E4D 13 635 ly away
Duarourv Sector 012B3E7A 14 670 ly away
The Arm of Uipaxing 01298E65 14 768 ly away
Linniy Adjunct 02299E66 14 795 ly away
Aymofe Mass 022B4E7B 15 211 ly away
Sea of Ugpsucea 0229CE42 16 900 ly away
Ulenkez 012DBE65 17 736 ly away
Luythit Boundary 022DCE66 18 352 ly away
Rojangh Conflux 042CFE39 19 908 ly away
Neviliaei Void FB2EBE67 22 846 ly away
Unbino Mass 00284E74 23 245 ly away
Bikuand Void FC2ECE68 23 409 ly away
Recently visited

all my glyphs ➔
The name of this region, “Taalte Nebula”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be