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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -420
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -19
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1253
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 528 662 light years from the core
Ah, « Horosye Sector »... unknown, unexplored, and now yours to discover
ED4E5E5CFound in the Quadrant Gamma γ of Euclid, roughly ≈ 528 662 light years from the galactic center
At 528 662 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
This part of the galaxy remains a place of pure mystery and discovery
Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079ED4E5E5C | ||||
➔ Local Atlas Station | 107AED4E5E5C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Oersil Spur | FF4E4E5B | 7 222 ly away |
➔ Ammerr | FF4E4E5A | 7 255 ly away |
➔ The Arm of Bilkes | 014EBE74 | 12 725 ly away |
➔ Fussehe Quadrant | 014EBE75 | 13 029 ly away |
➔ Lozerbol Conflux | 014E9E76 | 13 218 ly away |
➔ The Arm of Kumokpol | 03503E5D | 14 886 ly away |
➔ Hadeate Cluster | 014FEE77 | 16 752 ly away |
➔ Rabastah Cloud | 034DBE7F | 17 013 ly away |
➔ Ukalya Shallows | 034BCE61 | 18 719 ly away |
➔ Reudors Conflux | 034BBE61 | 19 070 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 22 232 ly away |
➔ Hilown Shallows | 01506E85 | 22 521 ly away |
➔ Netpath Quadrant | FC4EAE95 | 23 661 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 23 766 ly away |
The name of this region, “Horosye Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be