S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -18
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1253
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 528 402 light years from the core
« Ossian Conflux ». Nothing is written. Everything is possible
EE4E5E5EFound in the Quadrant Gamma γ of Euclid, ≈ 528 402 light years from the center of the galaxy
At 528 402 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Beyond the known, this wild region is a true enigma
Unknown and remote, this region still manages to leave a positive impression
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079EE4E5E5E | ||||
➔ Local Atlas Station | 107AEE4E5E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Oersil Spur | FF4E4E5B | 6 917 ly away |
➔ Ammerr | FF4E4E5A | 6 997 ly away |
➔ The Arm of Bilkes | 014EBE74 | 11 873 ly away |
➔ Fussehe Quadrant | 014EBE75 | 12 172 ly away |
➔ Lozerbol Conflux | 014E9E76 | 12 348 ly away |
➔ The Arm of Kumokpol | 03503E5D | 14 653 ly away |
➔ Hadeate Cluster | 014FEE77 | 16 055 ly away |
➔ Rabastah Cloud | 034DBE7F | 16 149 ly away |
➔ Ukalya Shallows | 034BCE61 | 18 465 ly away |
➔ Reudors Conflux | 034BBE61 | 18 821 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 21 799 ly away |
➔ Hilown Shallows | 01506E85 | 21 803 ly away |
➔ Netpath Quadrant | FC4EAE95 | 22 789 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 22 891 ly away |
➔ Icjacc Boundary | FD4EAE96 | 23 276 ly away |
The name of this region, “Ossian Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be