S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
◇ Region
« Irnaea Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1253
Intermediate Spatial Region
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -18
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -767
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 587 690 light years from the core
Glad you made it to the mysterious « Irnaea Quadrant »
EED014E5Positioned within the Quadrant Beta β of Euclid, approximately ≈ 587 690 light years from the galactic core
At 587 690 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
Beyond the known lies uncivilized space — a wild region of pure enigma
This remote region hasn’t seen many visitors, but those who have come through recall it fondly
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079EED014E5 | ||||
➔ Local Atlas Station | 107AEED014E5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ The Arm of Tosfiesby | EFD014E5 | 400 ly away |
➔ Noitein Cluster | FFD034E7 | 6 893 ly away |
➔ Oupemoa Instability | 00D00500 | 12 986 ly away |
➔ Gaqvisbe Anomaly | 02CF450D | 18 629 ly away |
➔ Fenaldava | 02CF350D | 18 745 ly away |
➔ Yitechaul Nebula | 02CDB4FD | 19 677 ly away |
➔ Veblewel Mass | 02CDA4FD | 19 988 ly away |
➔ Seklisz | FECD64FC | 20 529 ly away |
➔ Fengridge | FDCD14F7 | 21 365 ly away |
➔ Doychench Instability | 03CCC4DA | 23 224 ly away |
The name of this region, “Irnaea Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be