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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -416
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -18
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -589
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 528 light years from the core
Welcome to « Beates Sector », a blank spot on every map
EEDB3E60Residing in the Quadrant Alpha α of Euclid, roughly ≈ 288 528 light years from the center of the galaxy
At 288 528 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
A region lost to history, its mysteries waiting to be uncovered
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079EEDB3E60 | ||||
➔ Local Atlas Station | 107AEEDB3E60 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- Pan: right click
- FPS:
➔ Diytune Anomaly | 00DAEE5D | 7 568 ly away |
➔ Lifatew | 00DAEE5C | 7 642 ly away |
➔ Amherlew Instability | 03DB0E5E | 8 523 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 718 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 9 583 ly away |
➔ Ammiller Expanse | 00DACE50 | 10 032 ly away |
➔ Thport Quadrant | 02D97E67 | 14 046 ly away |
➔ Duffor Shallows | FEDC7E46 | 14 599 ly away |
➔ Uisena Shallows | FDDC4E43 | 14 724 ly away |
➔ Ubindg Expanse | FDDD3E55 | 14 805 ly away |
➔ Atangerd Conflux | 02DBCE3D | 16 522 ly away |
➔ Rougebotr | 01D95E76 | 16 709 ly away |
➔ Omtupe Void | 02D92E74 | 17 385 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 20 478 ly away |
➔ Kesmei Nebula | ECDE9E4A | 23 338 ly away |
➔ Regniug Instability | FFDDEE3B | 23 688 ly away |
➔ Xuanaxi Boundary | FEDE8E4A | 23 829 ly away |
The name of this region, “Beates Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be