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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -709
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -10
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -623
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 377 552 light years from the core
It's not on most maps, but you found « Cenost Sector »
F6D91D3BSituated in the Quadrant Alpha α of Euclid, roughly ≈ 377 552 light years away from the galactic core
At 377 552 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
So far removed, this uncivilized space is where even the stars go silent
This region has drawn quiet praise for its natural setting
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079F6D91D3B | ||||
| ➔ Local Atlas Station | 107AF6D91D3B | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Galich Instability | FDD92D3A | 2 857 ly away |
| ➔ Sea of Mopasond | FFD92D3A | 3 644 ly away |
| ➔ The Arm of Pepleya | FFD92D39 | 3 709 ly away |
| ➔ Gutien Anomaly | 01D96D33 | 5 797 ly away |
| ➔ Ivandana | 04D7CD1C | 15 990 ly away |
| ➔ Amurnan Conflux | FCD96D67 | 17 875 ly away |
| ➔ Powere | FEDB3D1C | 18 680 ly away |
| ➔ Ovskyama Fringe | FEDB4D1C | 18 974 ly away |
| ➔ Oucabo | FFDB2D5D | 19 291 ly away |
| ➔ Grbosc | FFDB4D5C | 19 575 ly away |
| ➔ Dayama | FED5FD4E | 21 633 ly away |
| ➔ Didyleon Cloud | FFD64D5F | 23 331 ly away |
| ➔ The Arm of Yulayono | FBD6CD68 | 23 389 ly away |
| ➔ Orbestl | FCD6DD69 | 23 488 ly away |
| ➔ Aivarcy Sector | FED96D75 | 23 505 ly away |
| ➔ Ubcaninu Cloud | FFD96D75 | 23 563 ly away |
The name of this region, “Cenost Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be